Sunday, August 2, 2015

Arc 10 Witchworld

 The battle rages, and many on both sides are incapacitated or injured. Weary and reeling they are caught off guard by the appearance of Demirire, one of Hirmou's former lieutenants, who defeats them with ease, and then transports them using magic to a place unknown to them all. Her power has been increased exponentially since any of them had last encountered her, and this is due to Demirie being an expert at manipulating opportunity in her favor. During the Battle at the End Demirire had been playing for time while slowly siphoning off some of Hiromu's power into four magic rings. This in some small part led to Hiromu's eventual defeat at the hand's of Roger Crycheck, and her escaping to add her stolen power to her own. The deity like power combined with her magic gives her reality warping powers, which she uses to force several worlds to mold together to become a land she rules at will.   She then set out to trap the two groups in her world to both contain those she sees as potential threats, and also as a sort of form of entertainment, as she sets the inhabitants of the Witchworld against them and is confident in her ability to prevent them from ever gainign an upper hand.

This forces the two teams to work together to escape from the initial trap, but then find themselves separated into groups of two (with a member of their former enemy team) facing off against a hand picked enemy in a particular part of the Witchworld.

Grendal+Cyreen vs Oni Black- Grendal and Cyreen take on a friend of Demirire known as Oni Black, a war demon armed with two mystic hammers. Is a seasoned warrior and commander of lesser demons, and possesses a power called the Fog of War. Is more powerful within the Fog, can manipulate it to become physically tangible and attack enemies. Can increase or decrease his size, and rides a three headed drake into battle.

Peter+Golgothor vs Morgue- Morgue is an undead golem like monster. Gains power by feasting on souls. Massive frame and strength, and undead nature gives him limitless stamina. Carries demon claws for burrowing, a pair of giant meat cleavers, and a bladed spade. Is primitively cunning and fond of ambushes. Body is wrapped in chains to help contain his power, removing a chain increases his power. Can use a ball and chain as a projectile weapon.

Roger+Monica vs Talla Ventris + Jackeri- A magical pariah and a demon assassin. Ventris has the mark of the spider which provides her with arcane strength, speed, and the ability to wield the Astral web. Sticky and strong, can be imbued with elemental properties. Has a venomous bite, and is also a skilled hexer. Thee Jackeri is a demonic assassin who has centuries of experience with conventional weapons. Has a connection to a power called demonspeed, which gives him energy manipulation abilities, as well as allowing him to mirror the speed of an opponent, or even surpass it.

Dawn+King Rat vs Nero the Corrupter- Nero is a dark, mad elven lord. Was infected by a dark curse that imbued his lands with foul sorcery. Is a willing member of the Witchworld, and draws power from the dark land. Is skilled with blades, and has some arcane knowledge, as well as a private army. Can use a suit of armor called the Violator, which increases his physical attributes and allows him to fly. Can fire hellish beams from the gauntlets, and the suit's bladed wings can detach and slice up enemies before returning. 

Levi+Odette vs Hangman- Hangman is literally a cowboy from hell. Rides a flaming mustang, and has a gang of undead outlaws at his back. Wields a long barreled colt navy and a sawed off 8 gauge shotgun as weapons of choice. Prefers to kill with his hands, especially by strangling his victims. Can breathe hellfire, and manipulate flame, and possesses undead durability/strength. Hellish body composition makes him resistant to most mundane attacks.

Rubi+Red Banshee vs Blood Wyrm- Draconian commander of lesser dragons, stands 15 feet tall.Human, transformed by Demirire, which gives him a cunning mind combined with immense physical strength and dragon scale hide. Can breathe fire, and is immune to all  but the hottest flames. Favors a large two handed ax as a weapon.

Bud+Sybah vs Slaughter- The leader of a band of nightmarish mercenaries. Wears bone plate armor from the bone's of leviathans, and painted with the blood of their enemies. The blood is painted in runes to provide magical protection. Wields a giant scythe and a pair of kamas.Gains strength and healing from drinking fresh blood. Can regenerate whole limbs barely within a minute. Is a master combatant and a sadist.

Randel+Syx vs Count Kazmir- The leader of the Azul Isles, and a man capable of magical control of lightning. Can travel on bolts of lightning, fire bolts from his hands or create electric pulses. Wields an electric sword and is a master of high speed combat. Personal bodyguard are called the Valkyries and have similar abilities.

Lilliana+Jacobite vs Jezebel- A dangerous witch, and Demirire's sister. Is completely mad, and this madness is what makes her useful to her sister. Can channel magic through a long bladed staff, which contains a portion of her own magical power. She also carries a pair of skinning knives which she uses in hand to hand combat, of which she is quite effective at. Is nearly immortal and is quite an unpredictable fighter. Has a cult like following of zealots who are devoted to her.

Eva+Erfrierung vs Gilgamesh- The spirit of a long dead warrior bound to stone and earth. Can break apart and reform at will, through being broken against his will is harder to reform after.  Wields a long bladed spear and a short sword, both which have strong anti-magical properties. Can take on the durability of any mineral, control lesser constructs, and is unkillable as long as Demirire has his token.  Can be slowed dramatically however.

Hernan+Tarant vs Yin&Yang- Twin demoness sisters, who were trained in constant preperation for assassinations. Are master martial artists, with expertise in conventional and exotic weapons. Have incredible abilities to manipulate their own demonic chi. Possess magical talents, teleportation, and have a group of assassins under their power.

Rapjit+Infernal vs Mephistopheles- A fear demon, gains power from others people's terror. Can manipulate astral energy to create weapons or attack enemies with dark tendrils. When his physical body is destroyed, retreats to the astral plane to regenerate, where he is even stronger. Can also simultaneously fight on the physical and astral planes. Has unorthodox magical and combat styles, which often throws opponents off. Has a number of nightmare druids who do his bidding.

Tuesday, July 28, 2015

Arc 9 The Return of Grendal

As it turns out, Hernan not killing Grendal may have been a huge mistake. Even though he is imprisoned and crippled, his desire for revenge is a constant companion. He spends his time planning and plotting and trying to figure out a way to escape from his dimensional prison. He receives an unexpected visitor one day, a demoness named Infernal who continually visits him over time and the two grow close. Eventually she says she has found a way to free him and agrees to help him escape and restore himself.Once agreed, they escape together and begin to scour realms for possible allies.

-Demonic Grendal- Is as strong and as durable as he has ever been, but with the benefit of demonic powers and an added resilience to physical harm. Is driven by vengeance and plans to kill the Six for what they did to him. Granted demonic powers from a ritual performed on him by Infernal.
-Powers- Fiery teleport, pyrokinesis, hellfire forcefield, and can short distance dash with a hellfire boost. Can also corrupt the minds of others with a dark melding technique.
-Signature- Demon Spear- A fiery, impaling warp tackle that strikes his opponent with hellish force. Hits hard and fast and does area of effect damage as well.

-Infernal- A powerful demoness and the one who gave him his new powers. Is attracted to his ruthless nature, determination and physical presence. Has ulterior motives for helping Grendal, but at the momentis content to tag along.
-Powers- Super strength and durability, but her main power comes from a mastery of the arcane. Asides from just manipulating demonic flame, can dominate the minds of the weak, attack people astrally in their dreams, and can warp between locations. Can summon demonic weapons or creatures to aid her. Is nearly impossible to keep down, and is capable of casting large scale spells if given time.
-Has sand colored skin, sweeping demonic horns, leathery wings, and a long whip like tail.
-Signature- Sunflare- Opens a portal to a nearby sun which causes boiling plasma to pour out onto her enemies. Takes quite a bit of time to cast.

-King Rat- From an alternate reality where Dr. Hurston's device imploded on it's initial test, but due to the low power setting, only one person got powers, namely the janitor who tried to turn it off. His powers are an amalgamation of the original Six, and he ends up on his own as a robin hoodish figure.Grendal convinces Rat to join him by playing to his curiosity and getting him to believ the 12 are actually a galactic threat.
-Powers- Shadow teleport/charge, shadow tendrils, cybernetic left hand (super strength) and right leg, nanobot/tech enhanced organs, super heated punch/kicks, super dense skin, heightened senses, 5 second time slow, can form ice constructs in the presence of water, and can breathe flames briefly. Can unleash devastating combos utilizing his various powers.
-African American, has a roguish nature and prefers to stick up for the little guy. Is in shape but not anything crazy. Level headed and a self educated man.
-Signature- Portal Lariat- Throws Opponent through a shadow portal, connected to a fire.ice portal, which spits them out in time to receive a time slowed lariat.

-Odette- A young woman who is cursed to never stay dead. She resurrects if killed, even if completely atomized. Has lived for a century, dying and coming back. Has been a vigilante, an assassin, and at time a myth. Because she does not age her eternal existence has led her to be somewhat of a nihilist. Joins Grendal out of the hope of having some sort of companions who won't wither and die while she stays the same.
-Powers- Resurrection if she dies. Has a diminished capacity to feel pain. Can create a spirit clone of herself she can control to attack enemies or  perform tasks. Possesses the spirit guns which fires withering bolts of energy and takes on the form of a pair of 45.s. Can take on the form of ethereal spirit animals in times of duress.
-Her face is covered in day of the dead style skull tattoos. Pale skin, crystal blue eyes, tends to wear a long cloak and hood.
-Signature- Death Touch- Entire body becomes covered in spirit tattoos, and touching an opponent drains their strength and can kill them if held on too long. Consumes their souls if they die, which temporarily increases her strength, speed, and damage threshold.

-Jacobite- The result of a man's personality and intellect being digitized and placed into a robotic body after years of cybernetic augmentation. An experimental super soldier, discontinued due to his mental instability. Military training, advanced gene therapy and a highly experimental technology all made him impossible to contain, which led him to eventually desert after killing everyone at the lab he was built in. Joins Grendal out of fascination.
-Powers- Being a synthetic life form, he can upload his consciousness to a new body if his is destroyed. Has super strength, and is incredibly durable, and a built in force-field generator that makes him immune to EMPs and magnetism. Ion cannon in right shoulder, and a holdout lazer in his mouth. Can run at 100 mph. Uses various guns and grenades, but prefers to use a pair of electrified fighting knives.
-Silver alloy shaded body, humanoid form, skull shaped head inside a cybernetic, samurai like helmet. Eyes glow a cold blue.
-Signature- High Voltage Ion Drop- Reroutes his ion cannon and overcharges the servos in his legs. Grabs his opponent and leaps into the air in an "n" shaped arc and slams them into the ground in an electrical explosion.

-Syx-A warrior imbued with an energy called the Hyper Force. Is a dangerously violent man who is obsessed with fighting stronger and stronger opponents. Is a master martial artist and skilled with various exotic weapons, bladed and blunt. Is compulsively driven to continually better himself and seek new enemies. Joins Grendal with the promise of great new foes.
-Powers- Super speed, rocket flight, and hyper energy manipulation. Can manipulate his own chi to perform superhuman feats of physical strength. Can channel hyper energy through weapons or blows for added impact. Is immune to most energy or explosive attacks.
-Shaggy white hair, athletic build, danish features, wears light combat armor, modified to allow him mobility adn defense. Steel knuckle bracers, and prominent facial scarring.
-Signiture- Hyper Beam-Charges up a massive sphere of hyper energy, then focuses it outward in an energy beam that hits its targets with tremendous explosive force.

-Monica Braddock "The Iron Beast"- A highly successful super villain/enforcer. Not really evil, but is highly mercenary and enjoys opulence. Her powers allow her to put down opposition, and out-tank even the most physically powerful opponents. Joins Grendal in exchange for slowed aging and promises of riches later.
-Powers-Collasal striking power and strength. Superhuman endurance and durability. Can launch herself via jump/lunge at high speeds to intercept or to get the drop on enemies. Can manipulate the inertia of objects or people within a short range. Can create shock waves and tremors by stomping the ground. Trained in judo and escrima.
-Strong, proud African American woman, tall and broad frame, physically imposing. Short black hair, with cool, calculating eyes. Wears custom made body armor, knuckle gloves, and combat boots. wears shock absorbing elbow and knee pads.
-Signature- Ultra Iron Horse- Tackles opponent skyward after a full running start, manipulates her own inertia to break the atmosphere, then she slams them back to the ground, creating a massive impact crater.

-Sybah Jinn-A super ninja. Trained as a living weapon from an early age. Prefers to use an Odachi for fighting multiple opponents. Carries 2 tantos for single combat. Prefers throwing spikes to shuriken, and uses grenades for distraction or smokescreens. Lives in symbiosis with a dark spirit, grants him dark powers in exchange for being able to access the physical world. Makes him a formidable opponent both physically and supernaturally. Is brought on board by Infernal who has had dealings with him in the past.
-Powers- Can belch hellfire, cast weakening curses, supernatural strength and reflexes. The "Jinn" spirit devours incoming magic to increase Sybah's power. Can throw up a spirit shield to redirect incoming energy around him. Can run up sheer surfaces and hold his breathe for unnatural periods of time. The Jinn heals him when injured, and goes to great lengths to ensure his survival.
-Wears the dark robes of an assassin. Red eyes. The Jinn can be visible as a shimmering shadow-like aura around him. Is lanky and lithe.
-Signiture- Dark Cage- The Jinn's shadow expands to encompass Sybah and his opponent(s). They are rendered deaf and blind, allows Sybah to attack freely. Supernatural powers are slightly diminished when it reverts.

-Red Banshee- Was much diminished after she was defeated by the 12 and having lost the extra power gained from Hiromu. She retreats to the desolate world she originated from, and reverts to her non burning form. Is approached by Grendal and Infernal who help her perform a complex arcane ritual to help her gain power in exchange for her allegiance. Is now a pyro generating entity who can ignite herself at will.
-Powers- Can wreathe herself in mystic fire, throw fireballs, flamethrower hands, fly at mach 6, and is immune to flames. Carries a smoldering flame whip made of blazing chains. Can emit a blinding cloud of smoke and ash to blind opponents. Can emit flaming sonic booms when she breaks the sound barrier. Resistant to elemental/magical damage.
-Pitch black orbs for eyes, claw like headdress, with wispy orange hair. Black chitin armor, boots and gloves. Skin is a light peach color, turns fiery red when she ignites.
-Signature- Sun Spot- Charges up and emits a huge wave of fire and thermal energy in a 360 degree arc with decent range.

-Tarant the Chaos Lord- A druidic mage and fighter. A brilliant thinker who has devoted his life to the study of the intricacies of magic, Has long wished to discover what magic's inter-dimensional properties might be, but hasn't found a way to transverse realms yet. Grendal gives him the means to do so, as well as the chance to test himself against opponents of a caliber he has never dealt with before.
-Powers- A highly skilled alchemist/transmutation mage who can create or deteriorate many basic substances with a touch. His only restriction seems to be his creativity and what materials he has around him. Is a brutally efficient mrtial artist who is capable of manipualting his chi to enhance his strength, speed, healing, or even fly. Wields a magic power called Specter Energy which is derived from the souls of defeated enemies. Carries a steel chaos staff for close combat and some area of effect spells.
-Ourobourus bracers, wizards fauld, black pantaloons, martial arts shoes, and often wears a reptilian mask. Has an athletic build and cold grey eyes.
-Signature- Chaos Bomb- Using all of his knowledge of magic and transmutation to create a controlled nuclear explosion. Takes time to cast so it isn't used too often, but it's results are incredibally lethal.

-Erfrierung- A dark fairy with an intrinsic affinity to frost and cold. Was shunned by her world which led her to use her power vindictively, which has given her a monstrous reputation.  Is wild and reckless, as dangerous physically as she is magically. She joins Grendal for the chance to explore and potentially conquer new worlds.
-Powers- Can fire frost beams from her hands, can fly with the wings on her back at mach 3. Can summon wind gusts, storms, and hurricanes. Can create huge ice constructs. Emits a cold aura that slows and chills those around her. Wields a blade called Chillbane, and is an expert duelist. Her fae blood makes her incredibly resilient to physical and magical attacks. She does posses a weakness to pure iron.
-Pale cyan color skin, short white hair in a pixieish cut, has a manic smile. Frost woven wings on her back. Dresses in dark fae armor, but always walks barefoot. Her skin is dotted with ice crystals.
-Signature- Frost Drake- Creates a golem made of ice in the shape of a dragon. Is powered by her magic and she controls it from it's chest. Is titanically strong, breathes frost, and can fly.

-Golgothor- The robotic killing machine has spent his time upgrading himself. Not being a fool, he quit the field at the Battle at the End when Roger gained extra power from Cronus. Gave up the power he had from Hiromu in order to start working on improving himself. Seeks out Grendal on his own in order to get a 1 on 1 rematch with Bud Suffield.
-Powers-Upgraded servos have made him less cumbersome, with his strength and durability are as heightened as ever. Has built in two antigravity engines to allow him slow, yet powerful flight. Has taken apart the godkiller lance to make pair of sheathe blades for his arms, and replaced the flamethrower with a pair of kinetic pulse generators. Has also built in a reflector shield into his chest to guard against projectiles.
-Massive frame, gigantic hands and feet, heavily armored head, and has red CPU eyes.
-Signature Anti-Matter Cannon- Chest opens up to reveal a wide barreled cannon that charges up antimatter, then blasts it out in a devastating orb of explosive force.


Grendal brings his assembled team against the 12 in a massively destructive battle that rips an entire world apart. ( W=win, L=lose, D= Draw)

D) Grendal vs Hernan
D) Infernal vs Eva
W) King Rat vs Peter
D) Odette vs Roger
L) Jacobite vs Cyreen
W) Syx vs Levi
W) Monica vs Briar
L) Sybah Jinn vs Randel
W) Red Banshee vs Dawn
L) Tarant vs Rapjit
D) Erfrierung vs Rubi
L) Golgothor vs Bud
Arc 8 pt 2 The Return to Traveling

Rubi- Rubi comes out of the Battle at the End changed. The amount of dark corruptive magic used there gives Rubi a distrust of most magic users. Due to this new found fear Rubi feels the need to seek out methods of combating magic and those who practice it. She sets out to explore magical realms  to craft her own anti magic techniques. She becomes a highly succesful mage hunter and witch killer. Collects several powerful artifacts: The Spelldrinker gauntlets, Hellfire Dao, ring of runic, leg guards of light, and most importantly the Brand of the Inquisitor. The Brand, when activated, transforms her fire powers into a holy form of light magic. It burns through evil and cuts through magical barriers with ease.
-Inquisitor's Brand-When activated, replaces her fire with holy anti-magic. Can also call upon the Brand's power to detect and track magic back the user. Can also draw protective runes to protect against hostile magic. Cannot break mach 1 in this form and is most effective against magic based/evil enemies . Allows her to draw the Rune of Ragnarok, which summons streams of fire and chaos along with holy spirits that attack her enemies in a wide area.

Rapjit-During The Battle at the End Rapjit acquits himself quite well against Quetzalcoatl and is instrumental in killing him. The end result of the cosmic battle leaves him disturbed and leads him to go on a personal journey to find his center. To obtain his goal he sets out on a meditative martial arts journey across ancient realms. Seeks out master's of philosophy and spirituality while training in forgotten martial arts. Over time he unlocks the ability to access his chi energy and to gain power from the chi of others. His journey culminates in a battle with a reclusive warrior named Wyvern, which lasts three days, with Rapjit defeating him on the dawn of the third. With this victory Wyvern grants Rapjit access to the Dragon's Chi, a font of mystical chi energy.
-Dragon's Chi Tapping into the Dragon's Chi allows Rapjit to perform incredible martial feats. Can throw chi fireballs, fly or hover, and heal himself or others with it's power. Cannot access any of his psychic or telekinetic powers in this form. Can summon and use the legendary Dragon Rod, an unbreakable staff that can channel chi through it's base for devastating strikes.With a mass of chi and the Dragon Rod can create a chi geyser by slamming the staff on the ground/object.

Lilliana- Facing down Golgothor along with Bud left Lilliana with the need to commune with nature in all it's primal glory. Finds a jungle planet and spends lots of time cultivating and experimenting with various plants. Manages to cultivate a flower that is genetically perfect and one of a kind, and incredibly beautiful. Suddenly and without warning the plant dies, leaving Lilliana deeply saddened at the loss of such a beautiful thing. She discovers a brightly glowing seed at the center of the flower's remains and examines it closely. She realizes, upon study, that the seed is a solar battery, filled with advanced chloroplasts that live on after the plants death, and can store unbelievable amounts of solar energy very densely. Lilliana uses a bit of magic from her maul to graft the seed to her forehead, making the power a part of her. The outer shell is a diamond like hardness, and slowly regenerates if damaged. The seed alows her to access a biological solar collection generator at will.
-Solar Seed-When activated her body rapidly collects solar energy to a point where her veins glow neon green. Can warp dash to burn off excess energy or fire a solar beam from the seed itself. Can briefly dash at lightspeed to throw the Spectrum Lariat, a crushing blow of vast power.

Levi- After Levi parts ways with Hernan he travels through realms, helping out here and there, and soaking up the landscapes. Eventually he winds up in a world where magic and science are both advanced. He ends up saving the life of a young prince unknowingly. This causes the royal family  to be indebted tp him, and his moral demeanor makes him very popular in the court. This popularity and good will proves useful in the future as Levi is ambushed by members of the Necare Dei. The people rally to Levi and help him fight back against the cybernetic soldiers. Afterwards he announces his intention to leave to not bring further trouble on their heads. The court wizard and scientist reveal a special suit of armor that can only be activated by an immense amount of power, the kind that his body generates naturally. The suit provides massive defense both magical and non magical. It is given to him as a gift and magically warps to him when he summons it.
-Thunderer Armor- Adds defense at the expense of mobility. Shoulder chain lightning launchers, plasma knuckle dusters, and a fission beam. Can overclock the armor to fire a lightning flare. Can fly with electromagnetic pulses.

Dawn- Dawn is instrumental in killing Vastador and actually strikes the killing blow. After the battle she goes off by herself for a while. She spends much of her time on a lovely little planet filled with peaceful communities with whom she enjoys much needed relaxation. The moonlight on the planet is filled with cosmic radiation, which the inhabitants use as an energy source, but has an unexpected effect on Dawn. The nanobots inside her absorb the cosmic power as a benign form of potential energy. She also has an encounter with the Necare Dei and obliterates them with her new cosmic powers.
-Cosmic Energy- Can activate the energy in her nanobots to become a cosmic avatar of sorts, which creates a glowing effect on her body. Can fire cosmic beams, orbs, and imbue her blows with powerful cosmic energy. Cannot access her sonics in this form, but has greater control of her gravitational abilities, to increase her impact or throw enemies off balance. Can use this unparallelled gravity control to perform a Gravity Well Slam, on a single or multiple opponents.

Peter-Was somewhat ineffective against Vastador at the Battle at the End. While his powers are diverse, he does not feel he excels at any one aspect. His strength and teleport proves useful though, and after the battle he seeks a way to increase his molecular abilities. He collects various nanotech, implants and gene modifications and tinkers and researches to find the best combination with permanent results. Eventually he stumbles upon the perfect combination to increase his power,
-CZX Implant and Portal Nanos- The resulting tech numbs his elemental molecular powers and focuses on teleport, warp portals, and a molecular "shock" touch. Can scramble elecroncis and cause immense nerve pain in organics. Can switch the implant on and off at will. Can unleash a brutal molecule kick by accelerating through a series of teleport portals to deliver a faster then sound dropkick.

Monday, July 27, 2015

Arc 8 pt1 The Return to Traveling

Eva- During her fight with Rook during the Battle at the End, Eva sensed a similarity in their respective powers and madness. Between the combined powers of Jackie Sun, Stealth, and Eva the mad god Rook is badly injured and manages to escape  when his master falls. Eva becomes obsessed with the idea of trying to find him again, and after the battle tracks him relentlessly through the multiverse. Eventually she finds him in a pocket dimension trying to slowly recover.  from his injuries. They battle alone, and after a brutal magical showdown Eva kills him. The dying gods soul collapses in on itself and manifests itself as the godblade, a blade housed in an ornate cane, which doubles as a shortened staff. Eva absorbed the remaining magical power from Rook's body, and has become a magical leviathan, wielding power unobtainable to a normal mortal spellcaster. Killing Rook has also provided her mental stability and cured her of her madness.
-The godblade- When drawn from its sheathe, the blade causes the air to shimmer and crackle with magical power. The sheathe itself releases a torrent of magical shadows which gives Eva even more power to work with. Can use the power of the blade and sheathe together to summon the Fell Storm, a magical conflagration which she  is immune to and can control. Can wipe out entire cities if she so chooses.


Hernan- Seeing his former protegee at the Battle at the End, leaves Hernan with feelings of regret at ever having taken Grendal into his trust. Hernan and his friend Levi set out to find Grendal and give Hernan closure.Levi urges Hernan to seek to put his past behind him and not to seek vengeance for being betrayed. Hernan considers Levi's words and weighs his options as he hunts Grendal. Grendal makes no effort to hide, and fights the two of them in a heavily populated city. After a brutal and long battle, Hernan manages to cripple Grendal physically, but holds back from actually killing him. Grendal is then imprisoned by Levi and Hernan  in a pocket world he can survive in, but can never fully heal or harm others. Levi and Hernan part ways and Hernan spends time searching for inner peace. Through a great deal of mental and spiritual discipline, as well as a litle magic, Hernan can access a state of being called "Atlas".
- Atlas- The Atlas state allows Hernan to maximize his physical strength, durability and seismic abilities, and lets him draw strength from the earth under his feet. Can charge up seismic power to unleash a immensely powerful tackle that destroys nearly anything it hits. Trades his fire powers for being able to generate waves of sheer raw force.


Bud- After the Battle at the End Bud is finally reunited with his love, Angel and the two depart to an idyllic planet to spend time together. They find that despite spending so much time apart they still have strong feelings for each other. All is not well on the planet however, as an ancient being, taking the form of a massive dragon, chooses that time to attack the city where Bud and Angel happen to be in. The two spearhead the cities' resistance against the creature. Eventually Bud manages to land the killing blow in his beast form and is inadvertently bathed in the creatures blood. The dragon's blood infuses Bud with the ability to take on a draconic form with new abilities specific to it.
-Dragon Form- Can take to the skies on draconian wings and generate gale force winds if he so chooses. Has the highest regenerative powers in this form as well as the ability to fire the Dragon Beam, a powerful blast of fire and magic that burns with an unnatural heat. Has incredible range.


Roger- Exhausted after channeling godlike power through his body into a galactic shaping event, Roger goes to a largely uninhabited world. Roger wiles away the time by living primitively and not using any of his powers. His convalescence is broken when he finds himself under attack by a sect of cybernetic soldier from the Six's home planet. After Roger and Cyreen had opened a portal and led everyone with powers out of the world, the Earth fell into a period of strife and war until a group finally came to power calling itself the "Necare Dei" who capitalized on the world's hatred for the Six, and somehow sent soldiers across dimensions to attack the Six wherever they were found. Roger hunts down and kills his pursuers without any of his usual weapons by wielding a technique called the Timespike Drill.
-Timespike Drill- Roger creates a spike of time energy and stabs an opponent, which recharges his own energy reserves. At maximum energy , Roger creates a gigantic spiral drill which he can use to break through nearly anyone or anything. Conversely, can use the energy from the timespikes to channel energy into his guns to temporarily gain infinite ammo.


Cyreen- At the Battle at the End, Cyreen observes both Golgothor and X=otowa, whom she sees as the pinnacle of robotic life and makes her question if maybe she should try and regain a portion of her lost humanity. The idea of a synthesis had not seriously occurred to her before, but now she wondered what the possible potential of synthesis would be. To that end she traversed galaxies filled with advanced AIs and robotic lifeforms searching for a possible answer to her dilemma. Eventually she enlists the help of  occasional Traveler Leumas Nitram who leads her to a world seemingly devoid of life. Nitram leads her to a remote grotto which reveals a hiden path leading to an underground city of synthezoids whom he has had prior run ins with. Cyreen is introduced and after some formality learns and undergoes the synth process.
-Synthesis Processors- When she turns the processors on, has enhanced empathy, hardening if her exterior, and energy reflection powers. Can also move slightly more fluidly in her synth state. Can create a pair of nanolances to use as weapons or to charge up a nano particle beam which at full charge hits with deteriorating force. 


 Randal-Due to their similar powers and laid back attitudes, Randal and the Traveler Lupa both wind up becoming friends, and after the Battle at the End Lupa invites Randal to her home planet. The two enjoy their holiday in the magical world and eventually come across a small isolated village in the north under attack by ice golems. Lupa and Randal help defend the village, and together they destroy all of the creatures. The village holds a celebration in their honor for saving them and the two settle down for a good time. Suddenly a dark cyromancer appears in their midst and declares himself the sender of the golems as punishment for the villages apparent transgressions against himself. Amid his ravings he declares he will slay all inside the village in three days time. Before he can leave Randal challanges him to a one on one fight, which the cyromancer agrees to. They battle the next day and amidst a dazzling display of skill and magic, Randal finally manages to stab the cyromancer through the heart. The cyromancer turns to snow and melts away, leaving only his amulet of power behind, the Iceheart.
-The Iceheart-Magical energy imbues Randal from the amulet, and his frost and freezing abilities are maximized, while losing all other elemental powers. Gains speed similar to what Lupa possesses, partially by absorbing the magic blade he carries ( the blade becomes tattooed on his back while the amulet is active). In this form, can channel cold into his fist to throw the Absolute Zero Punch.

Friday, July 10, 2015

Arc 7 The End of Days

     The Sixes and Travelers, with the help of Cronus come to the realization that the one behind the misunderstanding, as well as the tears in reality, is a being called Hiromu. Hiromu is a being of order, who seeks to destroy and rework all the multi-dimensions into a single orderly reality under his guidance. He is the one who caused the Hurston device to activate, which set events into motion to allow him to collect dimensional energy to create a gigantic version of the hurston device which he will use to recreate reality. He especially used the destructive energies of the Travelers and Sixes .
     When they find Hirmou they realize he has been expecting them, and uses some of the dimensional energies to supercharge his eight lieutenants, who have agreed to help him in exchange for being able to rule portions of reality under him.

-Vastador- A dark entity who feeds upon the life force of his victims. Vicious and unforgiving, wields dark magic and energy powers.Favors firing tortuous streams of dark energy from his fingertips. Can summon a spirit blade, and fires withering beams from his eyes. Can fly and teleport magically, and can bend the wills of the dull. His physical body is usually invisible, but does crackle with dark power. Eyes glow with a malignant light. Is nearly impossible to injure, and is very strong. Can also summon dark energy storms.

-Rook- A mad deity with vast magic power, and monstrous strength. Desires power above all other things. Weapon of choice is a whip sword, a magical weapon of great power. Favorite attack is the warp tackle, a high velocity reckless attack. Can make himself intangible, invisible, and can fly on dark wings. Due to his nature as a deity, is resilient
to physical harm, and fights recklessly due to that fact. Can take on the form of a dread fell beast.

-Demirire- A grand witch. Unsurpassed magic ability. Skin has been bleached white due to her absorption of dark magic. Signatures are magical thorn vines, green fire, and leech spells. Can flash step fly, and create shadow clones. A master conjuror, often summons infernal minions to aid her. Is highly resilient due to a masterworking of enchantments on her body.

-Golgothor- A powerful machine, built to kill. Has grown sentient and has learned to enjoy a challenge. Signature weapon is the godkiller lance, a weapon capable of firing waves of flame . His sheer size belies surprisingly quick reflexes. Can often overpower most opponents with his sheer strength. His outermost shell is self repairing and unbelievably durable. Can shrug off a tank round. Is immune to most magical attacks.

-Svampas- reptillian alien warlord. Great tactician and thinker. Generates his own bio electricity and carries large quantities of deadly weapons. Favors a telekinetic flail mace, wrist mounted plasma cannon, plutonium pistol, tail cannon, and flechette grenades. Is fond of robotic minions. Keeps a short range teleportation device. An excellent combatant, but prefers to outsmart opponents, and isn't above retreating to gain an advantage. Reptillian healing factor, and hyper reflexes.

-Quetzalcoatl- Jungle demon who absorbs strength from killing mortals. Needs to kill to live. Can summon vampiric weapons to absorb life essence, usually prefers machete type weapons. Has demonic strength, can jump miles. Is a master stealth warrior, and uses fear as a tool. Can summon creatures as fight for him. A blademaster. Can channel a green energy into his blows, or for an energy blast. Is almost immortal.

-Red Banshee (Tia'a Lok)- An alien pyrokinetic monster, with magical and non magical abilities. Is almost a force of nature. Has a massively powerful supersonic scream, is immune to fire, and can set herself ablaze with no harm done to her. Can create constructs of great size, as well as fireballs and streams that hit with explosive force. Can fly at nearly mach 8 and leaves flaming devastation in her wake. Very hard to harm, but she is not very strong physically.

-Grendal Magelock- Hernan's former 2nd in command. Is more viscous then ever before and his personality and bearing fit Hiromu's goals perfectly. Is even stronger then before, with an increase in durability to match. Has immense striking power. Weapon of choice are the Gauntlets of Perditiom, wicked armored gloves that he tears into opponents with. Is immune to magic and most elements. Can run at 60mph and is nearly unstoppable.

The Battle at the End
The travelers and the Sixes band together to fight Hirmou and his lieutenants. The match ups are as follows.
Vastador vs Peter Huron, Dawn Trehern, and Solartron
Rook vs Eva Helmsly, Stealth, and Jackie Sun
Demirire vs Leaparto, Levi Stone, and Roger Crycheck
Golgothor vs X-otowa, Bud Suffield, and Lilliana Lafey
Svampas vs Leumas Nitram, Cyreen Ninian, and Vortex
Quetzalcoatl vs Rapjit Seph, Ruby Red, and Dynamo
Red Banshee vs Randel Tex, Lupa, and Styx
Grendal Magelock vs Hernan, Hercon, and Beowulf

As the battle rages on Cronus is mortally injured, but rather then fight on, sacrifices himself and sends all his remaining power into Roger Crycheck. Hiromu, being already weakened, is then killed with relative ease by the near deity like powers of Crycheck. The Lieutenants are killed or flee, leaving the Travelers and Sixes victorious. Hirmou's device is still active however, and to prevent an apocalypse, Roger releases all his remaining power to redirect the power to the universes they belong to rendering the machine inert. They dismantle the device, and use it to construct safe warp devices to allow them to move about worlds safely. And with that, the Sixes and Travelers part ways.

Sunday, May 10, 2015

Arc 6 The Dimension War: The Sixes vs The Travelers

During their sojourns the sixes encounter a group of powered individuals called "The Travelers". The Travelers are more experienced in dimensional travel, and equal if not slightly greater combat experience, and are a more cohesive team. At this point, the Sixes have developed their own wormhole technology which The Travelers see as reckless use of dangerous technology, that could possibly have potentially multi-dimensional repercussions. The Travelers are advised by a powerful being named Cronus who views the dark pasts of the Sixes as indicative of future problems that they will likely cause massive future problems. This leads to several interactions with the two groups which eventually lead to full blown hostilities.The Travelers also possess longevity due to exposure to inter-dimensional energy.

- Name:Leumas Nitram (Space Warrior/Mercenary/Troublemaker)
Super Strength-5 ton lifting strength, military level combat training, uses highly advanced weapons, and possesses high levels of psychic resistant barriers.
Is somewhat of a technical wizard. Builds his own custom battle suits, filled with weapons and gadgets- heat beam, 10 mm grenade launchers, sonic emitters, jetpack/jet boots- and is usually armed to the teeth.
Personal ship- The Angel of Death- Equipped with a plethora of deadly weapons, and a space time engine that allows him to jump through dimensional barriers.
Possesses the Omega Suit, which allows him immense superhuman abilities, but could kill him if he wears it too long.

-Name- Jackie Sun (Witch Blade)
Magical energy- Has been raised to hunt and kill evil and is a master of glamor dispersion and curse lifting. Her abilities are magnified by mystical/holy tattoos on her body and arms. Her output is staggering , and she can put down opponents quickly and efficiently.
Expert swords-woman and magician, an able h2h fighter with extensive training with holy weapons. Her signiture weapon is the sword of saints, a holy weapon that channels magic like a wand.
Has a penchant for fire magic and force bolts, and maintains a barrier of holy energy to prevent and heal her.

-Name- Solartron (Martian Cyborg)
The result of a Frankensteinish experiment performed on a badly injured engineer. The cybornetic armor and implants give him immense offensive and defensive powers.
Flight. Can generate immense heat thermals to allow him to soar and fly with ease.
Pyrokinesis. Can produce fire streams,waves, and balls. His cybernetic nature allows him to not feel the fatigue that is normally associated with cybernetically gained pyrokinesis. His sheer otuput is staggering.
Blademaster. Is a master with a Katana. his reflexes are fast enough to deflect automatic gunfire.

-Name- X-Otowa (Philosopher Robot)
Generally a gentle giant. Highly advanced A.I  who views life as beautiful, and is excellent at non lethal combat. Was built to be a guardian and is infused with wondrous technology. Capable of long range teleport, and can bring object along with him.
Herculean strength. Is capable of immense feats of strength that seem to place no strain on his body. The metals, plastics, and nanomachines that comprise his body are all highly durable/regenerative.
Is a tinkerer who enjoys making his own tools.
Signature weapon is a pair of titanium alloy claws that absorb and fire incoming energy.

-Name-Lupa (Beast Girl)
The product of a birth during a magical ritual. It imbued her with vast feral strength, uncanny reflexes, and a connection to frost energy.
Frost speed. Is inhumanly fast and can move at super-speeds, leaving a trail of ice and frost in her wake. Can flash freeze areas she passes through. Can fire ice beams and manifest objects out of ice. Powers are magic in nature.
Heightened senses, clawed hands and feet. Her body is vastly more durable than a human  and she heals much faster as well.

-Name- Hercon (Famed Hero)
The beloved hero on an alternate earth. Was successful enough that he placed a permanent dent on crime. A kind man, but can be very dangerous when angered. Is a skilled negotiator and leader, and is highly motivational.
Rocket speed. Can fly at mach 5, and deliver a supersonic punch when he reaches his destination.
Human bullet. Is ridiculously durable to physical harm, and resilient to some energy types.
Can fire a plasma beam of varying intensity from his eyes.

-Name- Stealth (Samaritan Ninja)
A wandering ninja who fights the rich for the poor. Armed with years of stealth training and extensive martial arts training, as well as possessing a working knowledge of intermediate sorcery.
Talented with shadow magic. Can render himself invisible, fire shade energy, and use shadow like warp panels.
Keeps caches of tools and weapons on his person at all time. Is lethal with a ninjato blade. Wears protective magic runes.

-Name- Leaparto (Wandering Heroine) 
A heroic figure, half human half fairy. The last fae on earth. Has immense magical potential. Vast spell knowledge.
Can manifest magical fae wings that allow her to fly and soar at great speeds.
Carries two magic wands, that allows her to fire two different spells at once, or a powered up evrsion of just one. Also keeps a sawn off mossberg shotgun.
Fae blood means she is highly resistant to most normal forms of harm.She does howeevr possess the classic fairy weakness to iron.

-Name- Styx (Cursed Gladiator)
Fought in gladiatorial games since she was very young. Is a master of death dealing, but was cursed by a water spirit when she killed his daughter
The curse bound the dead nymph's spirit to her, forcing her to live in symbiotic nature with her victim. They eventually come to an understanding and possess supernatural abilities.
Can take on a liquid form where she maintain total control over each drop, and can perform immense feats in the presence of other liquids. Can travel through water indefinitely, fire streams of water, or turn to vapor to quickly escape.
Favors a trident and sai.

-Name- Dynamo Qi (Experimental Agent)
Career soldier, filled with nano-tech and sub-dermal implants , as well as having undergone extreme gene therapy. A keeper of the peace who will stop at nothing to achieve her goals.
Can unleash a touch based plasma shock that can incapacitate and burn who she touches. Can fire explosive blasts as well. Can use it to temporarily cling to sheer surfaces. Can fire plasma tethers.
Spec ops training. Is an amazing fighter and firearms expert. Knowledgeable in covert warfare, chemistry, and medicine. Possesses a nano-tech healing factor.
Can use plasma to sustain high speed flight.
Is strong enough to bend steel.

-Name- Beowulf (Ghost Knight)
The heroic spirit of a giant knight bound to a suit of armor to protect his kingdom.
Can breathe fire through his fire.
Can throw bolts of lightning from his hands.
Can exude a freezing mist that rises from his feet.
Can manifest a zweinhandler, sword and shield, or an axe and knife.
His spirit is immensely hard to damage. While the armor can be damaged, his spirit is often untouched. This makes him very hard to keep down in a fight.
Is supernaturally strong and durable. Even if his armor is completely destroyed, it will eventually regenerate and he will come back. in apex shape.

-Name- Vortex (Alien Hybrid)
An alien hybrid complete with cybernetic upgrades. Blue skin and red eyes, and a few other alien characteristics are mixed with human DNA.
Alien genetics make her stronger and faster then any human, and her exoskeleton suit makes her incredibly durable.
Laser lances in the suit arms and legs can be retracted at will. Can be used as melee weapons or yo fire energy beams.
Anti gravity generators allow her to fly and hover.
Can warp dash.
High IQ, is highly self sufficient, and is a brilliant thinker.
Master of alien martial arts, mental shielding, and electronic engineering.

Cyreen Ninian Vs Leumas Nitram
Randel Tex Vs Jackie Sun
Peter Huron Vs Solartron
Lilliana Lafey Vs X-Otowa
Rubi Red Vs Lupa
Hernan Guerrero Vs Hercon
Eva Helmsly Vs Stealth
Levi Stone Vs Leaparto
Roger Crycheck Vs Styx
Dawn Trehern Vs Dynamo
Bud Suffield Vs Beowulf
Rapjit Seph Vs Vortex

As the battles and skirmishes rage, Cronus begins to suspect something else is effecting these events and becomes aware that a darker force is at work manipulating these events...

Thursday, April 23, 2015

Arc 5 continued

-Rubi Red- Modern World w/ Magic: Studied capoeira and has used the unconventional style to become a dangerous hand to hand combatant. Has also gained an ability to sense and track magic. Allows her to detect magical entities
New Power: Her studies in magic and martial arts have given her an ability to channel magic into her strikes that allow her to throw magically immolating strikes against enemies. Can throw up a magic flame shield to deflect projectiles or just burn opponents trying to rush her.
The magic fire adds a new dimension to her arsenal.
Deus Roma Form: Flaming Angel Goddess- During her adventures she encounters an ethereal holy spirit that is perishing. She befriends it and upon it's death it infuses her with a holy mystical energy. When she calls upon it, she grows wings, longer horns and tail all made of  a holy flame. Her new top speed is Mach 5, can create a flame vortex when she stops, this magic gives her an amazing pool of magic to throw around, and also increases her strength and durability exponentially. The downside is that the longer she is in this form she loses control of herself with the color of her flames slowly turning to black to indicate the loss of control as well as an increase in power.

-Rapjit Seph- Mech World w/ Giant Robots- Has taken an immense interest in engineering and robotics. He enjoys working with machines and not having to rely on psionic powers.
New Power: Can infuse strikes with psychic energy for pinpoint strikes that allow him to strike precisely without hitting non-combatants. Can now lift large objects fairly effortlessly, and can make telekinetic objects appear temporarily.
Deus Roma Form: Mind Mech God- Unlocks the full potential of his mind and imagination to create a giant mech made out of psionic energy, that he controls from its center. Is equipped with telekinetic machine guns, rockets, and melee spikes. Is faster then any mechanical robot and its telekinetic nature means its nearly impossible to destroy or damage. Is strong, but the sheer size can be a drawback. When he reverts back he temporarily loses most of his powers.

-Lilliana Lafey- Medieval World w/Monsters- Spends time in the wild forests, and comes under the tutelage of a master blacksmith where she learns the skills needed to make a massive maul she calls Gaia, made of magical materials infused with fae magic. Is unbreakable, and is connected to her via magical ritual, so she can summon ti to her when she needs it.
New Power:Can exchange energy sources into solar energy, allowing her to power up without having to be in the presence of sunlight. When hit with energy attacks, absorbs a small portion. When her energy capacity is maxed, her healing factor and strength are at peak levels, and can radiate an energy wave for offense or defense. Can also know throw a punch faster then the speed of sound.
Deus Roma Form: Thorny Earth Goddess- When her energy level is peaked, she can internalize the energy wave to grow and maintain an organic thorn armor. The thorns are harder then steel and can rend most metals with ease. Can easily grow back any portions of the armor if it is broken off, and the thorns can absorb energy to maintain the armor, as well as fire energy off as a beam. When she sheds the armor she reverts back to optimal strength.

-Levi Stone- Oppressive Fantasy World- Levi ends up as a heroic figure to the inhabitants of the world he ends up in. His adventures require him to spend a good deal of time in stealth ops as well as learning to be highly acrobatic.
New Powers- Can flash step around people and projectiles. Can also manipulate objects that are magnetizable, but only in short range magnetic pulses. Can infuse lightning into his strikes to create electrical cutting attacks.
Deus Roma Form: Holy Shock God-Strikes himself with a bolt of lightning and uses the power surge to kickstart nuclear fission. The power makes his bones glow through his skin. Can create weapons made out of pure lightning, especially a pair of whips that he uses to slice through objects. His body has so much current running through it that physical conflict with him is essentially suicidal. Can charge up all his power and launch a dash attack that causes a localized atomic detonation. Can also fire beams of pure fission energy. When he powers down from this form he loses a bit of his electrical charge.

-Dawn Trehern- Dystopian Future-becomes an experienced battle hardened fighter, who has mastered violence as an art form and her knowledge of combat martial arts and techniques is unsurpassed. 
New Powers- Her vocal chords can now channel sonics to let her whisper to open locks, or scream to rend metal and flesh. Has also developed a mild ability to manipulate gravity around her to through enemies off balance, and increase her attacks impact.
Deus Roma Form: Supersonic War Goddess- The nanomachines in her body can rapidly repopulate to create a titanium like outer shell that she can form ports in. These ports focus her sonic powers to a laser like intensity, or to fly even faster. The shell causes the sonic power to build up inside the shell to crushing level, and it is only by releasing sonic in one form or another she isn't killed. Can release a massive blast from her mouth. When she reverts back, she temporary loses her sonics.

-Peter Huron- Victorian Style World- Initially, Peter has trouble fitting into a world where he stands out in so much. However, over time develop his own kind of charming charisma, that leads him to have a place in high society.
New Powers- Can fire low level electrical streams from his eyes for a paralytic effect. Can imbue blows with fire/frost/or shock. Can teleport longer ranges and leave electric streams in his wake.
Deus Roma Form: Black Hole God-Combines all his powers to create an internal gravity generator. Can decrease his personal gravity, or fire beams of gravity to manipulate the gravity of objects. can use gravity pulses to repulse opponents or objects., or even obliterate them. Can also fire a beam of black hole energy that rips apart anything it hits. Is physically draining so he can't use it very often. Retains all his powers when he reverts back, but it is tiring.

Wednesday, April 22, 2015

5th Arc/Filler/Solo Adventures

Within this arc, it is revealed that the Sixes get separated in the portal, and they all end up having their own adventures in worlds of various kinds.These adventures lead them to unlock the full potential of their powers in what is dubbed their "Deus Roma" Form.

-Randel Tex- Medieval Fantasy World- Through a series of adventures and experiences, learns to become an apt swordsman, and comes into possession of a  katana called Galedeep. Becomes a reluctantly chivalrous figure.
New Power: Can call down bolts of lightning from the sky/conduct electricity. Can now telekinetically control water as well. This mixture leads to incredible results when combined.
Deus Roma Form: Frozen Wind God- Encases himself in glacier like ice, hard enough to break all but the most heavily reinforced metals. Whips up a gale force level wind around his body to help compensate for the extra weight, and allows him to fly at high speeds. Can regenerate the ice at a high level, to a point where he is highly invulnerable. Can shape weapons as well. Hard to maintain this form and all the powers he has at the same level with out sacrificing some element of the form.

-Cyreen Ninian- Sci-Fi World-Being around a large amount of advanced technology gives Cyreen the opportunity to integrate knowledge of laser and plasma schematics into her memory to allow her to recreate them elsewhere.
New Power: Has gained electromagnetic properties. Can release steady magnetic streams that allow her to manipulate and control metal. Is unaffected by magnetic waves herself. Has upgraded her power supply with futuristic energy sources, firther increasing ehr energy pool.
Deus Roma Form: Steel Clad Goddess-Has melded with a one of a kind suit of body armor, that warps to her location when summoned. It is nearly invincible, and super strong within the suit, and is armed with high tech weapons. Also possesses a huge word made out of a rare star element. Increases her height by about 5 feet. takes considerable power to use for an extended period of time. v

-Bud Suffield- Brinze Age Civilization World:Has regained the ability to speak to some degree due to a new power.
New Power: Can now produce a sonic howl from the same vocal chords that allows him to speak again. Can control the width and depth to push back foes who are close, or hit targets far away. Can also combine sonic and fire to create a vicious beam of fire.
Deus Roma Form: Man Dragon God- taps into a inner switch, and metamorphs into a smaller, more human looking reptilian form. Is about 6'3 and has lost most of his former strength, but more then makes up for it with increased durability, and inhuman speed and agility. Inhuman reflexes, as well as maintaining all his fire, sonic, and toxic weapons, but not at the same output. His scales are hard enough to deflect armor piercing rounds and resist  advanced energy weapons.

-Roger Crycheck- Modern World w Super Humans- Picks up knowledge of advanced weapon systems and has pushed his body to peak physical condition.
New Powers: Has a limited 3 second precognitive power that only kicks in when a situation is very dangerous. Can sense people's intentions emphatically when they aren't trying to guard their thoughts. Has gained telekinetic powers and can move objects below 50 pounds effortlessly, and heavier objects with increasing effort.
Deus Roma Form: Time Walker God- Becomes saturated with time particles and enters a transcendent psychic state. Can teleport instantly with great range. Psychic and telekinetic powers are at incredible levels and can fire a beam of pure time energy called the Cronus Beam that disintegrates anything it touches. When he reverts back to his original form he temporarily loses his time slow powers. 

-Hernan Guererro- Steampunk World- Has been trying to come to terms with the loss of his family and to atone for the violent acts he committed as a world leader. Seeks to start anew and try and better himself and others.
New Powers- Can throw a white hot projectile with explosive force upon impact. Can throw up a shield made of this whitefire to melt projectiles that try to pass through. In times of duress can fire a torrent that decimates anything that stands in front of him.
Deus Roma Form: Nitro Flame God- Wreathes himself in flames and cannot throw fire in this form. Instead, throws orbs of explosive force that have a sub atomic payload. Can infuse his strikes with explosive force, and can use it to make super jumps, and the energy also helps cushion his falls. Is immune to both fire and explosives. Has few drawbacks except low visibility. The only fallout is that when he changes back his fire doesn't burn as hot for a while, and in the form he has low visibility.

-Eva Helmsly- Ancient Magical World- Eva's experience in a magical world changes her radically. She possesses supernatural and arcane powers, due to magic being absorbed into her own shadow and therefore into her very being. It has made her mentally unbalanced while also causing her body to be more resilient to conventional attacks.
New Powers- Has hex powers. Can infect people that fall within her shadows with the emotions she chooses. can cast spells that weaken enemies, cause physical detriments  like blindness, nausea or muscular dystrophy, and and can create magical shadow constructs. Her skin now can store light which she can fire off as a low level solar beam as a suprise attack, can shadow warp to summon darkness in bright sun.
Deus Roma Form: Shadow Queen Goddess-Becomes wreathed in white enchanted robes/ armor with a glowing crowns. Surrounded by magical shadows that can produce tendrils for grasping, impaling, or smashing. can infect people with madness that enter her shadows. Can fire magical beams of varying intensity, fly or hover effortlessly, and heals nearly instantly from harm. The armor itself is magically invincible. Her speed and range are such that she is virtually untouchable. Turning back temporarily sends her into madness.

Wednesday, March 18, 2015

Copyright info

Heads up, the content herein is considered my intellectual property, and the unlawful stealing of said intellectual property is strictly prohibited. That being said, if anything here inspires you to do your own story, that may seem slightly similar, it's not going to be a big deal to me. Just no flagrant ripping off of my characters if you please.

Sunday, March 8, 2015

4th Arc Continued

The six children were all born at the same facility, and have memories of each other, and communicate, rarely, as they grow. They are drilled to view each other as part of a team, and they are prepared for the day when they will have the fight the original Six. They grow, train, and prepare, until one day their homes are shattered by squads of troops led by members of the Pantheon. The New Six barely escape, and with Rapjit psychically guiding them, they meet u and plan a counter offensive. They work in tandem better then the Original Six, and work together to take down the members of the Pantheon, to eventually get to their leaders.
(I have a list of who beats whom in the Pantheon, but for simplicity's sake, I'll skip to the final showdown).

The showdown boils down to:
* Rubi Red vs Randel Tex
*Rapjit Sepf vs Roger Crycheck
*Lilliana Lafey vs Bud Suffield
*Levi Stone vs Hernan Guerrero
*Dawn Trehern vs Cyreen Ninian
*Peter Huron vs Eva Helmsly

Fall of the Six:
In a climactic and earth shattering battle, the two Sixes meet in a devastating finale. During the battle, there comes an unexpected lull in the fight between Roger and Rapjit, as Rapjit senses a plan in Roger's mind. Roger and Cyreen had undergone a project together, where they had managed to re-create the Hurst device, but instead of drawing inter-dimensional energy in, it would suck it out. They had planned to use it to remove anyone with powers in the world, by the device that would meltdown after it was used. Rapjit sends out this plan, psychically to everyone on the battlefield, causing everyone to halt and let Roger explain. Roger had come to the conclusion that the world would never be as it should be as long as power over the world was in the hands of a few, and now with the Deus Roma having no chance of ever returning, that the Six should leave and let people make their own way in the world.
     Roger tells the New Six that if they stay, then they will eventually either be forced to rule, or be used as pawns by those who do rule. And due to the inter-dimensional energies that effect their aging process, they would have to inflict countless horrors on people during their lifetimes. The machine opens a wormhole, and the original Six, being convinced by Roger and Cyreen, walk through, with Roger stopping to turn back and say that the portal will be open for five minutes longer, before it melts down, and a shock-wave erupts out, sending everyone to alternate dimensions. He says he doesn't know them, but that if they want to stay together, their best bet would be to enter the wormhole now, and then he is gone. There is a brief pause, but then the New Six follow Roger into the portal and disappear, leaving the world devoid of shadow groups and power that no one person should have. For once in it's history, mankind is finally free to decide it's own fate, with no one pulling strings. And for now, the fate of the Sixes is unknown.

Saturday, March 7, 2015

Arc 4 The New Six

Years pass, and the Six find that finally they seem to be entering a period of relative peace, allowing Cyreen to focus on studying the Newstone incident extensively, and in doing so she comes to a revelation she shares with the others. The inter dimensional energy that was released by the Hurst device may have lain dormant in some of the survivors, and it may have been passed on biologically. This leads the Six to search for the listed survivors, and find that some survivors do have traces of inter-dimensional energy, but they aren't threats (due to age, status, or whatever) and are properly contained.
However, they notice that some people are missing, and they come to believe that the Deus Roma had taken them before being deposed, which leads Six to attempt to find the missing survivors or any potential offspring.

The Deus Roma had managed to collect some survivors, and managed to produce six children who were meant to solidify the Deus Roma's power after the death of the original Six, but with the fall of the Deus Roma, the children were sent to separate bases, and the hidden bases eventually lost their identity and became tight knit enclaves, hiding from the Six's searches. They have bases in India, Canada, East Africa, the South Pole, Caribbean, and the Balkans.

South Pole- "Devil Girl'- Real Name: Rubi Red
Red skin, small pair of horns on her head, prehensile tail, with jet black hair and nails.
*Powers- Is very resilient to physical harm, most bullets do little more then bruise her, can see in low light, can lift up to 800lbs without too much effort. Is pyrokinetic, can ignite and throw fireballs as well as other abilities, but prefers not to use them. Is 100% immune to flame. Her favorite power is her speed. Can build up enough speed to break the sound barrier, and can create a fiery sonic boom. Her top speed is mach 3, usually requires at least partially flat surfaces, and her reflexes are also superhuman. Is a trained swordswoman.
* Has an incredibly high metabolism, hyperactive, sensual, joyful, kind, and holds short term grudges. Not a particularly stellar student, but is an apt musician when she so chooses. She is a brawler, who has taken bits of pieces of different styles mixed with her instincts. Hates the cold.

India- "Saladin"- Real Name: Rapjit Sepf
Purple eyes, dark well groomed hair, dashingly handsome.
*Powers- Uses over 50% of his brain, and as a side effect he can process information so quickly, that he can perceive things as moving slower then normal. Is a powerful psychic, but prefers to keep his mind reading and manipulation powers off as it causes too much "mental traffic". Is psychokinetic, can fire bolts of mental energy, shock-waves, beams or barriers. Can fly or hover. The force from his attacks is incredible. His mind is in such good shape that the well of mental energy he can draw on is immense.
*Has undergone intense martial arts training and is a master of akido and tai chi. Wanted to ensure that he could hold his own without having to use his powers. Is also a passable marksman, speaks multiple languages, and is a great tactician and strategist. Has a fondness for poetry, fine wine, and secretly is very fond of comic books. has a strong sense of fairness and has a fondness for witty conversation.

East Africa- "Briar Dread"- Real Name: Lilliana Lafey
Aquiline features, hair changes color depending on the season. Skin is various hues of green depending on how much solar energy she has absorbed. Is 7'5
*Powers- Has  a powerful healing factor that allows her to heal quickly, nearly instantly in fact. Has super strength that increases as she absorbs more solar energy. At peak capacity can perform colossal feats of strength nearly effortlessly. Can cause tremors by pounding the ground or shock-waves by clapping.
*Trained as a boxer and wrestler. Trained wearing heavy metal gloves and boots, which has led her to have incredible hand speed, which makes trying to fight her hand to hand, ludicrous. Is an Olympian level archer, and uses a bow with a 300lb draw string. Is an avid gardener and herbalist. Practices botany as a hobby. Enjoys tea. cautious, determined, warm and friendly, and very orderly.


The Balkans- 'The Deacon"- Real Name: Levi Stone
No hair on his body, black soulful eyes. Body covered in tattoos of religious significance. Lean physique.
*Powers- Ability to channel electricity is unparallelled. Can alter the current in his body to be able to survive in water and so he doesn't electrocute those around him. Is a human dynamo, can travel at the speed of lightning, and generate a static pulse to prevent damage from long falls. Fires electric streams, small bolts of lightning, a 360 degree blast, or channel electricity through conductive surfaces. Can charge his body with static to temporarily cling to most surfaces. trying to fight him hand to hand is like fighting a human taser. Can create a polarizing field to reflect metal.
*Enjoys working with his hands, finds things like wood and metal work relaxing. Is also a good decoder, and enjoys cyphers. Is a highly skilled Tai kick boxer. See's life as sacred, and does not relish the prospect of having to possibly kill anyone, even for a greater good. To that end, has trained himself to incapacitate if possible. is meditive, calculating, but understanding and considerate of others.

The Carribean- "Sonic Angel"- Real Name: Dawn Trehern
Timeless beauty, long caramel colored hair, striking eyes, with light freckles under her eyes.
*Powers-Projects a stasis field that redirects energy around her. Can project sonic beams with enough force to shred metal. can fly, past supersonic speeds, and project every bit of concussive force into a blast of force that obliterates anything in it's path. Her sonics have a EMP like effect in that they can interfere with electronics, but not quite on the same level. Can charge up a sonic blast powerful enough to derail an oncoming train at full speed.
*Is a dead shot with most weapons. Highly skilled in assassination techniques, and in military CQC methods. Enjoys elegance and opulent things. Is very artistically minded. Is aloof and tends to hide her feelings. Is not prone to impulsive kindness, but is suprisingly good with children.


Canada- "Typhon"- Real Name: Peter Huron
Shiny gray skin, tied back black hair. Powerful physique, yellow eyes, fearsome visage when angry. 7 feet tall.
*Can see infra red, manipulate air molecules to heat or freeze allowing him to throw blasts of ice or fire. Can teleport short distances, strong enough to throw a car with no effort. Reptilian healing factor. Can throw molecular scrambling blows that can tear through most substances, given enough force, and focus/concentration. Can alter water molecules to allow him to breathe underwater. Strong enough to kill a normal man in one blow.
*Studied pankration, jeet-kune-do and ninjitsu. Has a genius level IQ. Is a tinkerer, who always likes having some kind of project going on. Enjoys making little gadgets and gizmos. Enjoys theater and classical music. Is patient, analytical, and thoughtful. A bit introverted, but has a knack for understanding other people's motivations and causes. 


Thursday, March 5, 2015

Arc 3 Misc.


New powers!

Eva- With focus, can have her shadow tendrils infect people's minds, causing them to hallucinate or subtly influence them. Is also much less affected by bright light, and the distance she can draw shadows from has increased.

Hernan- Can now create a seismic wave of force (via ground pound) and possesses superhuman strength and super hard skin.

Bud- Stands around ten feet tall, has incredible regenerative abilities (like a lizard), and can breathe an acidic fire that can melt through reinforced steel.

Roger- Can heal from what should be deadly blows, nearly instantly by using time acceleration powers on his own body in conjunction with a nano-machine immune system boost. Wears a special cybernetic helmet that further accentuates his ability to slow down time without tiring himself, and increasing the duration.

Cyreen- Can control wireless machines mentally, overriding remote control or on-board programing to hack into most military vehicles and systems, rendering them useless against her. Works one way, so she cannot be hacked herself.

Randel- has acquired a mastery of the weather, and can effortlessly manifest icy constructs in humid air. Can also "fly" by manipulating the wind.
Arc 3 Continued

So, the Six settle in as world leaders, with access to R&D departments and media influence. They each take to leadership in different ways (Cyreen has developed an implant for Bud that allows him to speak) and their popularity quickly dwindles as they are forced to deal with rebellious factions and dissent in a firm and definitive fashion. This firmness quickly gives way to near brutality in some cases, and the Six turn to science to develop a way to ensure they have supremacy.

Cyreen and Roger develop a method of giving powers (non-evolving, random, and not at the same level as theirs) and they use it to create The Pantheon, a group of 60 loyal followers who act as enforcers. The members of the Pantheon are chosen from those who each of the Six trust/feel are loyal. Because there are so many of them ( and I have a hard copy of them all written down) I'm going to mention two that are important for later, and just move on from there.

Important members of the Pantheon are: 

*Grendal Magelock- Hernan's second in command, (Grendal is not his real name, but its the moniker he adopted as a criminal) helped Hernan hide from authorities, and aided him throughout his journey as much as possible. Is loyal, but does posses a massive chip on his shoulder. Is brutal, vicious. fearless, sadistic, and honors any promise he makes.
Powers- Superhuman Strength, near impenetrable skin, resistant to elements and chemicals, doesn't burn when exposed to flame. 

*Angel Lalette- Bud's second in command. Blind, but brilliant, and has strong romantic feelings for Bud, and figured out that Bud was now physically a monster and stuck by him. Sweet, kind, balances out Bud's distrust of people with her empathy.
Powers-High level telepath, (can talk directly to Bud mentally), can fly via telekinesis, can "see" by using a her psychic powers. Can throw enemies around with her mind, invade their minds (if within range), and can predict enemy movements, making her hard to tag in combat. Also possesses a high voltage taser cane.

At this point the Six have studied themselves scientifically and have come to a realization that throughout the time they have gained powers, they have not seemed to age, and if so, at an imperceptible rate. As their reign goes on their powers develop further (will detail them in next post) and everyday citizens become more and more resentful while simultaneously fearing them.
Also, it's important to note that access to Deus Roma data and funds have allowed Cyreen to make technological leaps, especially in the field of nano machines.

Arc 3-Rise of the Six/New Gods Pt.1

So, this is the arc where I introduce my first villain; the organization that has been pushing public perception against the Six and maintaining the high level manhunt. Basically, they are my version of the illuminati, The Deus Roma (my Latin is pretty rusty, but it was meant to imply a connection to the Roman Empire) is a shadowy organization that has been running the world for centuries, and has crushed any potential opposition to their power. Dr. Hurst's device was a project of theirs, and when he failed them, he was disposed of, and his research and ideas blacklisted, and the device placed behind glass to be forgotten. The explosion and the birth of the Six has been the first event in ages where the Deus Roma have no idea what has happened, but see the Six as a clear threat , and their heavy pressure is an attempt to quash or get a grip on the situation.
     This attempt works less and less in their favor the longer they use it, and the Six all become very aware of them, and use that knowledge to slowly sway public opinion over to their side, and eventually learn the location of their main base/mainframe. The Six come together and crack open the Deus Roma stronghold and turn off their mainframe.
     This leads to the public gaining knowledge of the Deus Roma, and the extent of their control in governments, and revolutions begin all over the world. Leaders topple and a power vacuum is created with no one to step into a role as leader. In the zeal of the moment, the Six step into roles as leaders and are initially heralded as heroes. But then things begin to change...

Continued in part 2

Tuesday, March 3, 2015

2nd Arc- The Hunted Six

The general public is sold the idea that the Six were responsible for the explosion (except Bud, they think he's just a monster) and great leaps are made to connect them to each other, with Roger's activities "leaked" by the FBI leading to them all considered criminals of some kind. This leads to a massive manhunt between federal and local law enforcement. As well as some criminal and corporate elements.

This intense coverage does make them all aware that each other exists, and leads to each of them meeting briefly before going on their ways. They also realize that none of them are responsible for the accident, as the only one with the scientific knowledge to perhaps activate it would be Cyreen, who had been no where near the machine for several days and admittedly thought the machine's presence to be a joke. The media is less understanding however, and spin a story of dread that turns the public opinion against the Six.

Throughout this span of time, the Six have various adventures, close calls, and experiences, and through it all they become aware that someone is pulling the strings of this hunt, and they all separately and simultaneously want to know why. Also, their powers begin to evolve, and they begin to experience abilities.

Eva- Has learned to manifest wings of shadow, which grant her flight (nearly limitless at night) and allows for less draining transport than manifesting. Her skin has also begun to store light which she can release as blinding flashes. Not really an offensive power, but it allows her to use high light situations to her advantage.
*mental changes-Has grown up quick out of necessity, emotionally imbalanced from her life as a fugitive. Is no longer traveling with Randel, as they drew too much attention. Has become good at disguising herself.

Hernan- Can now shoot a stream of fire directly from his hands. His body has also grown abnormally strong, allowing him to resist a great deal of trauma that would keep a normal person down.
*mental changes-Still mourns the loss of his family, uses his anger to keep from falling into despair.

Bud- Can exude a corrosive toxin from his claws which he is immune from. Can also imbue his bite with acidic properties as well. Has grown an extra 12 inches tall.
*mental changes- Resents being treated as a monster, which translates to a cunning and savage style of combat for those who try to cross him. Misses conversations, but does enjoy the natural strengths of his new body.

Roger- Through use, can now slow down time even longer and with less fatigue. Has also developed a slight six sense, allowing him to hit targets without aiming, but is only really accurate at short ranges, and he tries not to over rely on it.
*mental changes- Has become very focused and committed to  learning what has happened to the Six, who is behind it, and what their limits are. Has spent a good deal of time expanding his knowledge of sciences and advanced technology.

Cyreen- The outermost layer of metal on her body has become malleable, allowing her to shape shift and to look like other people (complete with pigment). Can also mimic any voice, which allows her to blend in easier then the rest.
*mental changes- Is already feeling more than human, and shows the least mercy to those who try and harm her. Spends a good deal of time trying to find the awnsers to what happened at the Museum, when not on the run.

Randel- Can radiate a cold aura which chills anyone within range, and freeze any liquid nearby. The aura allows him to gain traction on icy surfaces, which makes trying to fight him hand to hand, even harder. Has also gained a slight ability to manipulate the weather, but nothing major.
*mental changes- Is distrustful of most people he encounters, and finds that he is growing tired of the negativity thrown at him and the other Six when he knows he did nothing wrong. Dislikes seeing the little guy get stepped on.

Monday, March 2, 2015

Just a heads up, a few of the upcoming arcs are going to be explained rather quickly, with key points being highlighted, and maybe more detail to come later.
The Hurst Explosion Aftermath

Eva awakens alone and begins freaking out when she realizes what has happened. She is in such a state that her overwhelming desire to get away activates her powers, and she finds herself rushing through the shadows of the rubble in an effort to escape. Before she knows what has happened, she finds herself in downtown Newstone, exhausted and scared on a rooftop. And above all, all alone. Until a man in a battered hat climbs up and talks her out of her fear, and they agree to find out what has happened.

Hernan's grief is so intense at the loss of his wife and son, that his powers activate and burn out of control, turning the nearby flames into a pillar of fire that recedes as he slowly comes to grips with whats happened. His grief turns to rage when a guard pulls a gun on him, mistaking Hernan's connection with fire to have something to do with the explosion. Hernan's powers cause the nearby flames to attack the guard which is witnessed by several first responders which causes the situation to deteriorate, forcing Hernan to fight his way out of the ruins and eventually escape west, into one of the cities boroughs.

Bud is in shock at feeling himself in an alien form. His confusion and fear leads him to appear like a monster, an effect magnified by his inability to speak. This unfortunate misunderstanding causes police to attack him, causing him to injure several officers and damage cars as he makes his way south into the forest to lose his pursuers and collect his wits.

Roger slips out of the building nearly unseen, as his training kicks in. The only one who sees him is the civilian he saved when the blast hit. At a safe house, he would see on TV, that the individual had seen him, and told the media about the man who had saved his life and what he looked like. In essence, ending Roger's anonymity. Still Roger realizes something was odd about how easy he slipped away and after doing a tests, realizes he can manipulate time around him.

Cyreen is initially taken aback by the outward change in her body, but as logic would dictate, turns her attention to the task of escaping the crumbling lab she is in. Quickly she realizes the extent of her strength and busts her way past the steel walls and exits the building on the alley side, much to the shock of several onlookers. She quickly makes her way, as inconspicuously and quickly as possible, back to her apartment to run tests and figure out what happened to her.

The first thing Randel does when he comes to, is to stabilize his brother, who insists he'll be fine and that Randel should go search for more survivors, as there is no apparent danger at the moment and the EMTs are on their way. Randel helps a few people as best he can, before hearing a scream and seeing shadowy "something" dart by, which leads him to try an chase after it. This intent to chase causes his powers to kick in, and before he knows it, finds himself frost dashing after the figure. taken aback by this sudden speed, he falters behind after a momentary halt, until finally reaching a rooftop, where he finds young girl wreathed in shadows. She is scared out of her wits, but the two of them talk and decide to stick together for now until they figure out what has happened.


Sunday, March 1, 2015

The Device

    Within the Scientific Museum and Research Center is a device created by an eccentric yet brilliant scientist named Dr Hurst. The device (Called the Hurst Device now) was supposed to open doorways into alternate universes to perhaps discover alternate advanced forms of energy, or perhaps using the act of dimensional breach itself as renewable energy sources. It was viewed as a dubious, even laughable attempt by the mainstream scientific community, and was financed almost entirely by Dr. Hurst with no real outside support. When the day finally came to demonstrate the device to the media it initially seemed as if the device might work, as some small distortions could be seen, but the device was only set at low power.
     This caused people to laud Dr. Hurst and to await his next demonstration with anticipation. The next trial was done at full power and turned into a complete debacle. The machine nearly exploded and the distortions injured several onlookers. This failure led to Dr Hurst being completely disgraced and died shortly thereafter in poverty. The device was placed in the museum as a curio, with the assumption that it can't be reactivated, and it is still a source of morbid scientific curiosity. Is mysteriously activated, 40 years later. Except this time, no one can stop it in time and the device explodes, sending a shock wave of energy out in a 360 degree angle in a localized area, destroying much of the building. Each of the six are there for different reasons, but they are all effected by the blast and gain powers as a result of the mulch-dimensional energies.

-Eva is there to check out an exhibit on musical technology throughout history with a two friends. One is killed, and the other is injured.
-Hernan is visiting the states with his son and wife, and plans to tell them he's retiring from wrestling to be able to spend more time with them both. They are both killed in the resulting explosion.
-Bud is in Newstone to visit an old friend and it just killing time before they meet up.
-Roger is scouting the museum to prepare for a target who will be there in a few weeks. During the explosion, saves a stranger from falling debris.
-Cyreen works at the museum in the research department, due to a rare particle accelerator that is housed within. Many of her colleges are killed nearly instantly by the blast
-Randel is visiting his brother, who has an internship there. His brother is crippled by the blast.
The Super Six is my contribution to the "If superheroes were real genera" without being a parody or parable. It starts in the fictional city of Newstone, wherein our initial six main characters will meet destiny. Now the six characters run the spectrum on the scale of morality from socially accepted evil to socially accepted good.The event that gives them powers is in the Science and Research Center of Newstone, which I'll get into later, but for now, lets meet the players:

Eva Helmsly-19-goth kid,  adopted Amerindian ,  artistic, judo practitioner, college freshman, comes from a wealthy family, is depressed with social issues, and has a highly deductive mind.
-Powers: Shadow- manipulation, can make shadows tangible as long as she is in contact with said shadow, and can absorb shadows to give her a larger personal shadow to work with. Can manifest/teleport to any point connected by a shadow(is physically draining), or can use shadow as a grapple/tether to climb up to high places. Can form simple objects out of shadow or teleport small objects connected to shadows to her position. Because her powers rely on shadow, they can be weakened in the presence of strong light. Inversely, her powers are strongest at night, making her powers fluctuate based on day or night.
*Strength-Average, fit but not anything out of the ordinary.
*Speed- Average on her own, shadow teleport can give her a quick burst to escape or close distance.
*Energy Projection- Runs the spectrum between OK and powerhouse, depending on various factors.
*Defense- relies on stealth/teleport/barriers to avoid danger, but has no real armor to speak of.
*Fighting Ability- has the know how, but no real combat experience
*Intelligence-Deductively brilliant, but not very scientific.

Hernan "Kilgore" Guerrero- 30-was an orphan in Mexico, skilled kickboxer, became a lucha libre wrestler, is married to Sarita Cruz and has a son Pablo, is bilingual, and despite his tough upbringing does his best to do whats right.
-Powers: Fire- Can pyrokinetically engulf any of his limbs/body in flame, potentially hot enough to melt bullets before they can penetrate his skin, and con control any fire he himself does not emit ( he can set a fire and then control THAT fire, but not the fire his body emits) so fuel source effects his potential output, and is immune to fire.
*Strength-Very strong, due to the requirements of his job.
*Speed-Excellent cardio, light feet, trained gymnast.
*Energy Projection-Low to medium depending on his fuel source
*Fighting Ability-Legit kickboxer, practical fighter, and has some knowledge of firearms.
*Intelligence- Streetsmart not booksmart.

Bud Suffield- 36- Caucasian, was a four star chef for years until he was able to follow a budding passion as a survival expert, expert hunter and tracker, intelligent naturalist, and a bit of a luddite.
-Powers:Reptillianation- Has the frame of a 7+ foot frame, armor like scales, strong teeth and claws, keen eyesight, bloodhound like sense of smell, slightly better hearing than normal, has a slight ability to sense vibrations, possesses a mild chameleon like ability to blend into his surroundings, slightly above natural healing factor, but cannot speak due to his reptilian vocal chords. 
*Strength- Can lift and throw a car with very little effort
*Speed- Is deceptively fast for short bursts.
*Energy Projection- none.
*Defense- Virtually bulletproof barring AP rounds, resistant to blunt attacks, and has a mild resistance to flame and blades.
*Fighting Ability- Overwhelms opponents with his sheer strength, is good at using makeshift weapons, and is a good at using stealth as a tactic in natural environments.
*Intelligence- Is clever and cunning, despite his appearance.

Roger Crycheck-?- Russian/American, formerly black ops, high level military training, an expert marksman, fluent in Arabic, Chinese, Russian, and English, knowledgeable with demolitions, and since exiting the military has worked as a contract killer quite successfully.
-Powers: Time- Can slow down time to a max of 3/4ths normal speed for about 8 seconds while maintaining his own normal reflexes for 10 yards, can slow down an object up to 100% for 5 seconds with a max range of about 385 yards, can't do both at once at a high capacity, and using his powers is physically draining like running.
*Strength- In top shap, humanly strong
*Speed- excellent cardio, time slow gives him superhuman speed
*Energy Projection-none
*Defense- Relies on his powers to avoid danger, but that hinges on his ability to be aware of trouble in the first place.
*Fighting Ability- An expert combatant, from any range.
*Intelligence- Brilliant tactician and strategist.

Cyreen Ninian- 28-  African American, scientific wunderkind, expert in chemistry and physics, emotionally distant, is obsessive and extremely focused on her career, photographic memory, recreational fencer and is the an upcoming expert on advanced technology.
-Powers- Cybernetics- Body is completely robotic, gives her super strength, durability, speed, and her body can store electricity and fire it from her fingers as a lightning gun, does not feel fatigue, can fly with anti-grav generators, but it takes a lot of power to run. Metal body means it is very hard to do any damage to her. Can absorb electricity through touch or proximity.
*Strength- Can bend steel and punch through un-reinforced materials
*Speed- Can run at up to 60 mph and fly at 90 mph.
*Energy Projection- Can wield electricity to devastating effect
*Defense- Bulletproof with high resistances to most conventional forms of attack. Is also immune to most electrical attacks due to her ability to channel it.
*Fighting Ability- Has no actual training, and instead relies on her brains and strength to win fights.
*Intelligence- A prodigy

Randel Tex- 25- Caucasian, guitarist musician, roadie, is an good repairman, good gambler, speaks a smattering of languages, is the wild child of the family, and has some basic medical training.
-Powers- Frost-by releasing energy gained from converting liquid to frost can dash at high speeds for short distances. Can manipulate and freeze liquids to form various objects or constructs, is easier to do the closer he is to the liquid and the size/freezability of the liquid. Can chill an opponent's blood through direct physical contact causing intense pain and discomfort.
*Strength- Average strenth
*Speed- frost dash gives him, potentially, superspeed.
*Energy Projection- low to high. Depending on liquid/moisture can have the most power fluctuations.
*Defense-Between his speed and ability to put up ice barriers is versatile defensively
*Fighting Ability- Brawler, is a vicious fighter, carries a 44 magnum as a precaution against thieves.
*Intelligence- Observant, knows people's behavior, has a working knowledge of first aid.

More to come on the set up soon!